Heh heh, thanks for the reassurance! It does make me feel better.
As for the hammer space (and I'll copy this to his info post too once it's confirmed), it actually only works on stuff Rock himself can use. We only ever see it used for things like his armor, or the various healing items in the games called Tanks (which are about the size of a soda can, but a bit wider). Pretty much, anything that's physical that can't be stored in data goes into his hammerspace, but I think the biggest thing we ever see it used on are the emblems in a few games, which are only about as big as an average book. He absolutely could not store even a bike (that's what Rush is for!), and he has to be able to actually carry the object, so there's no carrying things bolted down.
It's more like an RPG backpack, basically? Like how in an RPG you can carry around potions in your clearly-not-having-pockets pants.
Does that make sense?
On Rush: I gotcha! Once I have some more ease with Dreamwidth notifs, I'll make him a journal and note it here.
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As for the hammer space (and I'll copy this to his info post too once it's confirmed), it actually only works on stuff Rock himself can use. We only ever see it used for things like his armor, or the various healing items in the games called Tanks (which are about the size of a soda can, but a bit wider). Pretty much, anything that's physical that can't be stored in data goes into his hammerspace, but I think the biggest thing we ever see it used on are the emblems in a few games, which are only about as big as an average book. He absolutely could not store even a bike (that's what Rush is for!), and he has to be able to actually carry the object, so there's no carrying things bolted down.
It's more like an RPG backpack, basically? Like how in an RPG you can carry around potions in your clearly-not-having-pockets pants.
Does that make sense?
On Rush: I gotcha! Once I have some more ease with Dreamwidth notifs, I'll make him a journal and note it here.