singing_arda: (Default)
Mods of Arda Marred ([personal profile] singing_arda) wrote2015-05-15 03:33 pm

Nogrod starter location.

Nogrod is no longer a starter location, but remains on the map. Please see the location page for more info. The Deepwood Starting Location info can be found here.






At first, it seems you are surrounded by nothing. And then you hear it. Music. Full of promise of power, tempting, invigorating, coaxing you into waking. It's still dark. You move, and the earth falls away, and you see before you a great expanse of land. The terrain seems wide, but silent. Waiting for you.

But it does not stop here. The music swells, becomes brighter, more powerful. But then there is a dissonance; something is off, more than usual, and you can hear it; can hear how an outside force intrudes, how the balance wavers, almost crumbles. No matter if music is your life or if you have never cared for it, the dissonance is jarring to the bone. It leaves you deeply unsettled even as you feel yourself drawn in by yet another tune - the original one, you realize, one that promises stability and life, and you reach out for it (if for protection or to break it as well is no matter).

And wake.

You find yourself lying on a heavy, cold stone plate in a room that is very dark, though you can see a dim light filtering in the distance. As your eyes get used to the dim light, you realize-

You were lying on a sarcophagus, and there are dozens, if not hundreds of them lined up to either side of you. The roof of the room is too high up for you to see it, and the walls too far away, but as you walk towards the light you start to notice how high and finely, if solidly, crafted it is - geometrical patterns and artfully worked stone showing off pride and riches. And then you find the door - small and low, at five feet height and three feet width. It seems that it was once shut, but the door stands ajar now, and as you step out onto the path, you are looking out over a valley. A steep path winds up the mountainside to a heavy, impressive gate, made of sturdy stone and adorned with the same geometrical patterns, though these have been damaged heavily by weather and time.


Map


OOCly:

✦ Request to join the communities: [community profile] arda_marred, [community profile] arda_hidden, and [community profile] second_music.
✦ Remember to comment to the Taken List with the form provided.
✦ Update the player contact (member locked) with your info, once you have gained access to the comms.
✦ Feel free to introduce yourself at [community profile] second_music!

Friending the mod plurk, [plurk.com profile] ardamods, is optional but helpful as important updates and reminders will be announced there.

ICly:

✦ Characters wake up in the ancient Dwarven city of Nogrod and enter the game through the emergency exit of a graveyard. Walking up the path from the initial cave will bring them to the gate at the eastern slopes of the mountains; the western entrance has been rendered inaccessible by landslides and cave-ins. There are many houses and rooms, so simply claim one that isn't taken.
✦ Your seeing marble is in a small pouch on a leather string around your neck.
✦ Please note that Nogrod does not have any maps unless one is brought in from elsewhere.